This is my favourite Wild Rumpus poster yet. I got a bit carried away with the phoney screen-print look but, well I don’t care any more….Buy a ticket!
Look at these bewildered animals! They don’t know what the hell is going on. Not unlike many of the journalists tasked with reviewing Hohokum. Still, I am broadly happy with how our game has been received. We always knew that there would be a fair amount of WTFing and blinding.
And some people have written insanely lovely things. Here are some of my favourites:
Hohokum, the game that I have been working on since 1996* is finished and comes out in just under two weeks.
This image is one of my favourite bits of Hohokum artwork. It is a thing that I made especially for the cover of the soundtrack vinyl. I’m putting it here, partly because I am inordinately excited about the soundtrack record but also because I love the image. It is kind of a weird twist on something in the game. Something that people still haven’t really seen…
(*feels like it anyway.)
I just found out that Imitone, the music making app that I have been doing the visual design for, has reached it’s funding target in just under a week! It has been a really interesting project to work on for many reasons. Evan, the guy behind it is a genius and a really inspiring dude to work with. Another cool thing is the way in which I worked on the logo for the app and the main visual element of the app in parallel…
Mild Rumpus. Like Wild Rumpus but gentle on your skin. It is a thing we are doing at GDC next week.
I designed the identity for Finji Games. He is a member of the weasel family, probably a stoat.
We are doing a Wild Rumpus in Toronto! This is the poster. One of the fancyest things I have ever drawn.
Some details about Hohokum, the videogame I have been working on were announced today. We did an interview with Game Informer magazine about the game and our collaboration with Sony Santa Monica Studios. There will be more news and a trailer soon.