Bleep Circle

bleep

 

Design for the ever magnificent Bleep.com. T shirts bags and stickers available here. Have a look out the other designs too. They are all very nice. I particularly like the Sawdust one.

In my design the silver colour represents water. Water coming to our planet on a bunch of comets and then water dwelling underground in humungus aquifers. Both things that are a very big part of what water has been up to in the last 5 billion years but that you don’t tend to think about so much when you are thinking about water.

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Stonehenge!

RHOGG_3__BRAND_BOOK_FINAL_5paint

I love Guitar Pedals! This is a close up from a very large mural that I designed for Three. Here is another one:

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Stevedores Present

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I designed the identity for bibliocentric gift-service Stevedores Present. They are ace. Also, Becky’s granddad was a Stevedore and I am a big fan of the Stevedores knot

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FutureLearn

I designed this film for FutureLearn, which in an amazing online learning resource. I worked alongside
animation studio Mummu. I haven’t done a FutureLearn course yet but have my eye on Moons.

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Superb Bird-Of-Paradise

bird_of_paradise

This fella

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Wild Rumpus VI

WR2014_This is my favourite Wild Rumpus poster yet. I got a bit carried away with the phoney screen-print look but, well I don’t care any more….Buy a ticket!

 

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Writing about Hohokum

HOHOKUM_JDScreenshotsmallLook at these bewildered animals! They don’t know what the hell is going on. Not unlike many of the journalists tasked with reviewing Hohokum. Still, I am broadly happy with how our game has been received. We always knew that there would be a fair amount of WTFing and blinding.

And some people have written insanely lovely things. Here are some of my favourites:

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Hohokum. Not long now

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Hohokum, the game that I have been working on since 1996* is finished and comes out in just under two weeks.

This image is one of my favourite bits of Hohokum artwork. It is a thing that I made especially for the cover of the soundtrack vinyl. I’m putting it here, partly because I am inordinately excited about the soundtrack record but also because I love the image. It is kind of a weird twist on something in the game. Something that people still haven’t really seen…

(*feels like it anyway.)

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Imitone

imitone01

I just found out that Imitone, the music making app that I have been doing the visual design for, has reached it’s funding target in just under a week!  It has been a really interesting project to work on for many reasons. Evan, the guy behind it is a genius and a really inspiring dude to work with. Another cool thing is the way in which I worked on the logo for the app and the main visual element of the app in parallel…

imitone03

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Mild Rumpus

mild_rumpus

Mild Rumpus. Like Wild Rumpus but gentle on your skin. It is a thing we are doing at GDC next week.

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Finji

Finji_06darkOp

 

I designed the identity for Finji Games. He is a member of the weasel family, probably a stoat.

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Fancy Videogame Party

FVP_

 

We are doing a Wild Rumpus in Toronto! This is the poster. One of the fancyest things I have ever drawn.

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Onedotzero graminator

graminator_I made a Granimator pack for Onedotzero. Granimator is kind of like Fuzzy-Felts for your Ipad.  I think mine might be the first Granimator to have a MUSTARD MODE

 

 

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Slots of fun

Slots Of Fun

Slots of fun is an art project that I have been working on for the last few months.

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Hohokum Announcement

RHOGG_HOHOKUM_screenshot_tree

Some details about Hohokum, the videogame I have been working on were announced today. We did an interview with Game Informer magazine about the game and our collaboration with Sony Santa Monica Studios. There will be more news and a trailer soon.

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